Even then, that helps pace out explorations and gives players a tangible feeling of progression as it increases throughout the game, making them feel quite strong. The only thing holding a player’s movement back is the stamina bar and the number of skills Frey has at her disposal. Image used with permission by copyright holder While it’s only a recurring timed button press, it adds some depth to traversal that ensures that the player will pay attention to the game and everything they see in its world. These give players movement boosts like more jumps or a momentary speed boost if they time button presses correctly. As part of open-world exploration, players can encounter Fountains that will give them abilities like Soar, Shimmy, Rush, and Scale. This only becomes more of the case as the game continues, as players can eventually unlock magical abilities like Zip to grapple or swing upwards, Glide to surf across the water, and Float to glide and break Frey’s fall in the air.įorspoken makes traversal more involved than just pushing forward and holding the circle button. She’ll naturally parkour over smaller objects too, so forward movement isn’t inhibited by the environment too often. This gives the game a great sense of momentum, as every step feels satisfying and powerful as Frey speeds up. Frey feels weighty like a human character would in a game like Uncharted, but can reach higher speeds by dashing around with her Flow ability. That’s when they’ll discover the game’s real magic. After slogging through several hours of linear story content, Forspoken finally opens up, and players can truly get a feel for its traversal mechanics and its open world.
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